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2/9/2009 5:09 PM
 

Below are some spoils that Vance gathered from the forty Varu that were slain. All of which were of at least above average quality but Vance doesn't know if they're magical or not. If a good deal of time ends up passing and some of them are magical, Vance would have them identified. He doesn't claim the weapons for himself but for the company. Oh, and he also gathered eight of those non-magical control collars with their keys. The quality spoils:

Shortsword x2, Broadsword x3, Longsword x1, Bow x2, Chain Armor x2, and Leather Armor x5.

 
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3/14/2009 2:07 PM
 

The items above still were never identified. Likely most of them were sold. However, if any of them were worth keeping after we learned their magical properties, we might have done so. I intentionally left Vance's journal entry about selling the spoils through Crespin vague so we could decide what we really wanted to keep and sell. Also, it'd be nice to know how much money we can get out of them.

Jeremy, you also mentioned that we might have got some stuff off of Azeroth, from his Varu we faced when we fought the devil (did the lich have anything?), and from the other Varu that came back with Azeroth for the final battle. The loot in the previous post only addresses what Vance collected after slaughtering the group of about forty Varu.

Of all the spoils, I imagine Azeroth's gear would be most interesting to Vance. Could you list what he had so we can address who gets what?

For all of the players, Vance would be more than happy to sell the collars to Crespin, as well. Jeremy, assuming everyone is fine with that, please address pricing for them, too.

Lastly, the party left Thoris (Deja's town) during the morning of the 28th of Highsummer. How long did it take to arrive to the town with endless sunlight? How long did it take to get to Felton, the city with the Rats?

Jeremy, for your notes, we were hired by Bartholomew's father (I don't remember his name) the morning after we addressed the rat problem. We arrived that evening at the site. The injured kid was named Carl, and the interrogator was named Ian. The statues for the portals were labeled: Light (3), Earth (7), Water (13), Fire (19), Shadow (26), and Air (42). Mort's pet goblin is Puk.

 
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