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9/15/2009 1:35 PM
 
Nope.. I haven't fudged a roll in a long time. That's why I roll out in the open, so everyone can see I'm not fudging rolls.
 
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9/15/2009 2:30 PM
 

You may not have fudged a roll, but I'm fairly certain that you fudged your pants on Friday.

 
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9/15/2009 2:40 PM
 
Darn close... if I recall correctly, the main baddie went down and I ran out of the room, making it to safety in the nick of time. I was in a lot of pain, so if I misread my dice, I apologize.

(The baddie had a health of 13 or 14, and I'm pretty certain I rolled a 15 or higher (I know I rolled at least one 17 for death check that night in that last fight), after he'd taken enough damage to get his first or second death roll. He kept making his consciousness rolls, but Rain had done a ton of damage initially with her explosive fireball - even half trolls don't like that stuff. The pin-pricks were enough to get him down, since the fire damage had kept him from regenerating.)
 
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9/17/2009 10:29 PM
 

The full list is as follows:

4 Scale Hauberks
4 Broadswords
Spear
Heavy Leather Armor
2 Healing Potions
1 Unknown Potion
Dueling Pollaxe
Fine Black Plate Armore (full suit, no helmet, wierd arms)
Book of Receipts
Very, very fine chain shirt
Nice set of studded leather (full suit)
Wooden Shield
Engraved stone bowl
19 gems (5-15 ct each)
Ivory horn, set with bloodstones
4 skeleton keys.
4 large iron keys shaped like demons
1863 copper coins
|158 silver coins
25 gold coins

 
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9/17/2009 10:48 PM
 

I would like a gem or two for powerstone purposes, and throw in the lot for the chain shirt (assuming multiple players want this so it would only be fair to gain it by chance -- winning it would exclude you from the next "lot"). I submit that we should sell off the "generic" equipment and divy the earnings equally amongst those present for that section of the adventure -- Ryan, Sean, Shon, Jon, Spencer.

Potions should remain in party treasure to be used as needed.


- Fooberichu
 
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