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1/25/2008 2:40 PM
 

If I recall correctly, when we left the Inn to meet "the ghost" Griswold told Mort to dress for a fight, so he probably has the following:


Light Plate Suit - Covers torso, arms & legs. It originaly belonged to Mort's grandfather.  It was reforged and enchanted on Mort's first trip to Phoenix and is now Very fine (20% light) and and has +2 DR

Barrel Helm - Covers head. It Originaly belonged to Mort's grandfather.  It was reforged and enchanted on Mort's first trip to Phoenix and is now very fine (20% light) and +2 DR.

Boots - Recently aquired in Phoenix.  Invulnerable to fire.  Not sure what else they do.

Great Axe - Fine ancient weapon found in citadel near Redcliffe.  It is always ready.  It was further enchanted on Mort's first trip to Phoenix with Penetrating Weapon 1.

Thatcher's Bulwark - Large enchanted metal shield inherited (indirectly) from Mort's father.  It is 50% light (25 lbs), unbreakable, and provides +1 DB.

Hunter's Cloakpin - Found in the ruins of the Old Aerith Sentinel House.  Has a woodsman's enchant that provides 4 levels of the outdoorsman advantage.

Broadsword - Bought as party treasure on Mort's last trip to Phoenix.  Has Accuracy 1, Puissance 1, and Ghost Weapon.

Amulet - Found among the loot from our second encounter with Hugo.  Provides +3 vs Mind Control & Stun and has a 6 point power stone.

Power Stone (10ct) - Found among the loot from our second encounter with Hugo. Has a quirk that causes it to stink when used.

Goggles - Party treasure obtained during Mort's first visit to Phoenix.  They are enchanted such that the wearer can easily detect illusions and body changing disguises.

Hatchet - Party treasure.  I don't recall where it was obtained.  It provides +5 DR against heat and fire damage.

Crossbow - Gift from Schmendrick when he left.  It's a ST 13 weapon that can be tucked away and retreived from thin air (hide object enchantment).  It has Quick-Aim and Bane (Undead) +1.

Dragon Tooth Blade - This long knife was taken from the jaw of a dragon found at a hidden fortress near Bristol.  It has no artificial enchantment.  I mention it here only because it is possible that its original owner is alive and well at the time of the destruction of Old Aerith.

 
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1/25/2008 3:47 PM
 

Cole has a set of magical boots, some armor that has been magically fortified, his staff and some powerstones.

 
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2/5/2008 4:31 PM
 

Vance also has a ring. Crespin was using it for a while but he left it to Vance when he joined the Prince. I had thought the ring went to Beckham but I recently learned that it didn't. Anyway, the ring gives a single bonus to DX, only granting the benefit if the user has a score less than 15. I can't remember where we found the ring.

 
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