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Joined: 7/3/2007
Posts: 139
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10th of Bloomtide, 1977 FG
Last night my companions and I were the victims of mysterious magics or perhaps a cruel joke. We all shared a dream of such vivid clarity that we all swore it was real until the moment we awoke. Even after awakening, bits of the dream remained, the taste of fear in my throat, fresh blood on my axe, and my friend Crespin, near death, with a massive gash in his side and one of Kess's arrows in his eye.
It all started the night before when we camped in a small clearing just off the road about half a day away from the old Sentinel outpost we were traveling to. It seemed like a normal enough night and we all woke up and moved on the next morning... at least we thought we did. In reality we were still laying in the clearing, sharing a very lifelike dream.
In the dream we arrived at the town where the old sentinel outpost was, a small city called Bristol. I remember the name reminding me of old Jim Bristol who had the most vicious chicken I have ever seen. It was a ratty old skinny thing that hated everyone. Crespin bought it from him for a few coins and made a pile of lucky coins off the foul beast before they kicked us out of the cockfighting arena.
But aside from the name there was little resemblance to old Jim Bristol. The town of Bristol turned out to be a fairly nice place. It had friendly people, good food and it's own ancient haunted sentinel tower. I remember going there in the dream and having things go terribly wrong. The ghosts came after Griswold and Crespin started killing them. I remember the townsfolk got pretty upset about us destroying their tourist attraction but then things get a little hazy.
The next thing I remember from the dream was fighting in a big cave. There was an enormous bear and a little girl that turned into a really sexy demon that Schmendrick said was called a succubus. We beat them, but not before the bear had beaten me unconscious and near death. In the middle of all this Crespin wandered off. When we finally found him he was having sex with the same girl that he had stolen from me in Phoenix.
As weird as things were getting, I should have probably caught on that this was a dream at this point, but it all seemed to make sense in the dream. The demon had somehow "bound" him to her with a pair of magic handcuffs (knowing Crespin he probably put them on willingly). After some discussion, during which, the demon girl tried to seduce several of us, it was decided that we had to cut off Crespin's hands to remove the handcuffs. As I swung my axe down the demon girl threw herself in front of my blow, and Kess, who had been covering her with his bow, shot her in the eye.
Things went black after that and the next thing I remember was waking up in the clearing with my bloody axe. Schmendrick brought Crespin back from the brink of death, healing his wounds as best he could, but he said it would take a month or so for the eye to grow back. Everyone gave Kess a really hard time about that, but I don't think he deserved it. We all did things in the dream that seemed to make perfect sense at the time but that in retrospect, were stupid or weird. I hit him too, and nobody gave me crap about it. In fact, in the dream I hit him really hard.
After patching Crespin up we decided to head down the road and see what the next town was really like. Strangely, the dream turned out to be eerily accurate. The town was called Bristol, and it looked almost the same as in our dream, but with little changes. The tavern had a different name, the old sentinel tower wasn't haunted, and there wasn't big cave with a bear and a demon at the town well.
I did a little bit of research about the old Sentinel tower but it looked like whatever had been there had been long since removed. While I was out I stopped by a local shop and bought an eye patch for Crespin. Things had gotten pretty bad between us in Phoenix and I wanted to make a peace offering. He was grateful for the gift and I suspect he will enjoy using it to play "the dashing rogue" for the next month.
11th of Bloomtide, 1977 FG
The past day has been the most exhilarating and terrifying day I can remember. I rescued a damsel in distress, slew a nest of Wyverns, nearly lost a friend, touched the bones of a dragon, and plucked a tooth from its fearsome jaw, saved a town, and ultimately, I think, earned my place as a Sentinel. I am exhausted and should probably be resting, but amidst the excitement of the day, and the noise of Vance and Schmendrick skinning the enormous red wyvern across the camp, I find myself unable to sleep.
The day began early, when I awoke to the sound of arguing downstairs. I went to investigate and found a weepy doe-eyed girl and her severely injured brother along with a group of townsfolk. Her brother had been stung by a wyvern, and was near death. The cure, I was told, required a venom sac from a mature wyvern, but Phoenix had outlawed the killing of "magical" creatures except in self-defense. Despite the fact that a pack of wyverns had been preying on the livestock and people of this town for some time, several of the townsfolk didn't think hunting them down qualified as "self defense".
I personally suspected cowardice on the part of the dissenting townsfolk and I scolded them for it, telling them about the Sentinels who used to sit watch in the tower near the town square. They were less than impressed with my speech and remained so even after I told them that I was a sentinel and would go hunt the wyverns to save the weepy girl’s brother.
I went upstairs to roust my companions and ask for their help. Crespin and Kess agreed to help, but Schmendrick was cranky when I woke him up, He listened briefly to my story and grumbled something about not getting enough sleep. He then got up, walked heavily down the stairs, groggily muttered his way through a healing spell for the poisoned boy and then went back to his room, telling me not to wake him until noon.
I was too excited to go back to bed so I spent the time until noon learning all I could about hunting wyverns. The book I got from the sentinel house in Old Aerith had a bit of information about them and mentioned using harpoons to prevent an injured wyvern from fleeing. A quick search of the shops around town turned up three grungy old bronze harpoons hanging form the wall of a fishmonger's shop next to the meager river than ran through town. I paid the fishmonger's wife far more than they were worth and took them to the local blacksmith shop to be cleaned and mounted to new oak shafts.
By the time noon came around I was back at the inn dressed in my armor with three freshly refurbished harpoons, each with a twenty-yard length of rope attached. After my companions prepared themselves we hiked away from the city to an outlying farm where we set up an ambush using a few of the farmer's pigs. We were ready when, less than an hour later, the first wyvern spotted the animals.
Between my harpoon, Kess's arrow, Grisowld's magic and Crespin's blades the first wyvern went down surprisingly quickly. We had made use of Schmendrick's invisibility powder so the beast never even knew what hit it. We slew two more in the same manner before a whole group, including the male, showed up. Schemendrick decided that was a good time for him to teleport us to the nest so we could destroy the eggs there.
There turned out to be a single female left in the nest but, still being invisible, we quickly dispatched her. We then destroyed the eggs and set up an ambush for the rest of the flock as they returned. The ensuing fight was quick and brutal. It was confused by the fact that, using the invisibility powder, my companions and I could not see each other. I spent most of the fight side by side with Lydia, throwing harpoons at the approaching wyverns while she threw blades at them with deadly accuracy. We slew five of the females but at the end the male and his two remaining mates fled. Unbeknownst to us the male took Crespin with him in his claw.
After discovering that Crespin had been taken we harvested the useful parts from the wyverns and made our way out of the mountain through a cave we discovered at the back of the lair. The caver turned out to lead to a sizeable catacomb carved out of the mountain. It was the home of a dwarfish man and his long dead master. The man eventually showed us the way out of the mountain, but not before showing us around his home.
One room contained the ancient bones of an enormous dragon. I figured a dragon tooth would make a fantastic souvenir so I attempted to pull one of the long teeth from the enormous skull. The dwarf, smirking at my effort, suggested I hit the skull with my axe. I did so and was able to open up a small crack above the tooth with a heavy blow. A few tugs were all that was required to remove the tooth after that. The dwarf seemed a little dismayed and disappointed at my success, but since he had suggested it I felt no shame in keeping the tooth.
When the dwarf finally showed us to the exit we hiked back to town to discover that the remaining wyvern and his uninjured mate and been dropping rocks and other debris on the town in our absence. Included among the dropped debris was my friend Crespin, who somehow had managed to survive the fall and had since, been healed by Griswold, who hadn't followed the rest of us to the Wyvern's nest
By this time it was late, but we knew that we couldn't leave the town to the mercy of the remaining wyverns we decided to hunt them down. Crespin had some idea where they were nesting as one of the females had been injured in the fight at the nest and he had seen her land when the male was carrying him away from the nest. Schmendrick's familiar, Willey scouted out their makeshift nest and we all headed out to finish the job. Using Schmendrick's invisibility powder again, and with only one female to back him up, the male went down quickly.
When the fight was over we all decided to just make camp here at their makeshift nest rather than hike back to town in the middle of the night. With the pack and all their eggs destroyed, the city should be safe from wyverns again for now.
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Joined: 7/3/2007
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15th of Bloomtide, 1977 FG
Things got pretty crazy when we came back to Bristol after killing the wyverns. Everyone wanted to see the wyvern carcasses and meet the folks who had slain them. I must have shaken hands with half the town that morning. The mayor himself came by to thank us and present us each with a commendation for our service in protecting the city and exonerating us from any violation of Phoenix law against slaying magical creatures.
We all celebrated well past midnight that evening. There was food and music and revelry in the town square. I remember drinking far too much and dancing with several girls, including Mahanna, the muddy little doe-eyed girl who had started it all when she brought her wyvern-stung brother to the inn where my companions and I were staying. She laughed when I called her Hanna and kept trying to pull me away from the party, but I was too drunk and to much a center of attention to wander away with her.
The next morning, the local tanner told us there was no way he could handle tanning eleven adult wyvern hides in any reasonable timeframe. Her preserved them for us using some foul smelling substance and suggested that we take them back to Phoenix where there were more tanners, and possibly someone who had experience with wyvern hides. This suited us well enough since we were more likely to find sufficiently skilled craftsmen in Phoenix to turn the hides and scales into armor and other goods.
The trip back to Phoenix was far quicker than the previous trip. The locals in Bristol had loaned us a couple of wagons to transport all the hide, horns, claws, stingers, bones and other assorted useful wyvern parts back to Phoenix. I am staying at the Sentinel house in Old Aerith again since I'm still unsure whether the guards in Phoenix are looking for me.
27th of Bloomtide, 1977 FG
We have been in Phoenix for more than a week now and the guards haven’t given me a second glance. Crespin and I have been spending almost every waking hour at the public training grounds with Bulfeif. Most of the training is physical in nature, building strength and training reflexes for combat, and in my case, learning to wield my enormous axe in a single hand, like a smaller weapon. I can't really do it yet, but Bulfeif has shown me the technique, and I'm getting better. In between the physical training there is some time given to verbal instruction. Much of that is spent extolling the virtues of becoming a citizen of Phoenix, but there is also instruction in strategy, tactics and weaponry.
Bulfief seems to spend far more time teaching me directly than he does the others who come to train. Perhaps it has something to do with my size, or my recent experience with wyverns, or perhaps he just senses a kindred spirit. I sometimes wonder if he is suspicious of my motives. He would not be wrong to doubt me. It's ironic that I have learned so much from a man whose troops, or person, I may one day be called to face on the battlefield. After this week I have no illusions about the likely outcome of such a contest.
Despite my enthusiasm for the training Crespin and I are receiving I am beginning to become concerned about the influence this place is having over my companions and myself. Twice now we have lingered in this city far longer than is prudent, for the selfish purposes of adding coins to our pockets and improving our equipment. I wonder if, in the time we have wasted in Phoenix, Serena Fehr has launched more attacks against my fellow Celestines. Have more of my countrymen died needlessly because we didn't carry out our task in a timely manner?
I am also beginning to wonder if this place is eroding the loyalty of my companions. Certainly some, like Vance and Griswold would be less effected, having spent so much time fighting against armies of Phoenician undead. However once you get used to the dead walking around, this place is something of a paradise.
Mindless zombies handle most public services, making taxes lower for everyone, and free education and relaxed laws on magic have resulted in a wealth of widely available luxuries. It is no wonder that so many of the best and brightest Celestines end up here. In many ways it is the complete opposite of The Celestine Empire, with it's high taxes and draconian laws against magic users. In fact, I am beginning to wonder if some Celestine politicians aren't working for Phoenix. Certainly it would be in the best interest of Phoenix to keep things "uncomfortable" in The Celestine Empire.
30th of Bloomtide 1977 FG
Today I discovered just how selfish and devoid of moral foundation one of my companions truly is. It started yesterday at the training grounds. It was our last day in Phoenix and I was saying my farewells to Bulfeif when he mentioned that he had come into possession of three wyvern eggs. He seemed excited by the prospect of breeding them and trying to train them as mounts, thinking they would be the perfect answer to Silothreni gryphons.
Wyverns, and wyvern eggs aren't all that common, so I knew they had to have come from one of my companions. It didn't take me long to figure out that it must have been Schmendrick. He and Willey had been messing with the eggs and he was the only person I knew who had the means to hide something as large as a wyvern egg without anyone noticing. I had seen him hide far larger things in that magic hat of his.
Despite my rage at Schemedrick’s betrayal, I held my tongue until the next day when we were out and away from the city. I didn't want to confront him where spies might hear our conversation.
Once we were safely away, I began to question Schmendrick. I was angry and wanted to shame him in front of his companions for his deed. To my surprise he had no real remorse. He tried to placate me with words, but he wasn't sorry. In fact it was apparent to me that he was aware of the potential for the wyverns to be used against our countrymen, but sold the eggs anyway. He displayed the same indifference he had when we banished Lizzie in Phoenix. He knew it was wrong, but he proceeded anyway... just so he could get paid.
I will be very careful in my dealings with Schmendrick in the future. I can accept that his motives, like those of most people, are selfish, but Schemndrick has demonstrated twice that he has no problem gambling the lives of others to fulfill his desires. I wonder if he exhibited the same moral apathy before he lost his memories and much of his power. Perhaps we are all better off with him in his current weakened state.
4th of Lowharvest, 1077 FG
We arrived back in Bristol yesterday. The people welcomed us back as well as the return of their wagons. My companions settled into their old rooms at the inn for the night, but things went differently for me. Shortly after I arrived Mahanna showed up and invited me to stay at her home that evening. I suspect she felt indebted to me for my efforts on her behalf and wanted to repay me in the only currency she had available.
She had made some attempt to smooth her hair since our last encounter, but dust and mud from her labors in the field still clung to her clothing and person. Yet under the muddied attire there was still a hint of beauty. She was young, maybe 17, with expressive eyes and a shape that can only be earned through hard work. A true hero would have made some excuse or declined her proposition. I guess I'm not quite there yet. She only had to ask me twice before I was heading for the door with her.
I managed to drag her into the bath with me when we got back to her home. It only took a bit of work with some soap and a comb to extinguish all traces of my day on the road and her day in the field. To my pleasant surprise she cleaned up very nicely. The evening that followed was exquisite. She made up in enthusiasm what she lacked in experience. I did my best to put to use the things Chastity and Felicity had taught me and we were both satisfied with the results.
The next morning we bid each other a fond farewell as I returned to my companions and we resumed our trek southward toward Silothreni lands. Crespin and Vance teased me mercilessly for the rest of the day and I think I even caught Lydia smirking at one point. Mahanna hadn't come back to the inn with me the next morning so they hadn't seen how beautiful she could be all cleaned up.
10th of of Lowharvest, 1977 FG
It seems that something in Schmendrick's past is catching up with him. Last night, while Vance and I were on watch, archers and magical creatures ambushed our camp. Schmendrick was the first to be hit, shot with an arrow to his side while he slept. The wound was quite severe and probably would have killed him had I not given him the healing potion I had carried with me since Tristan.
Ironically, the arrow with which Schmendrick had been so brutally injured had a note tied to the back addressed to the very man it had skewered. Whoever had attacked us wanted a book of some sort from him. I wonder what they would have done if they had accidentally killed him in delivering the message. Perhaps his opponents aren’t as clever as they would have us believe.
Along with archers from the woods there were also some odd wraithlike skulls that assailed us. Vance said fighting them was like attacking a floating ball of water and having swatted at a few with my axe, I have to agree. The only one who seemed to be able to affect them was Crespin, whose blade is ensorcelled to hurt the undead. It took him only a few seconds to dispatch them all.
We moved our camp to a safer location after the fight and we were left in peace for the remainder of the night. Schmendrick’s enemies weren’t done with him yet though. A strange robed man halted us on the road the next morning and demanded “the book” mentioned in the note from the night before. Schmendrick pulled a vaguely familiar looking volume from his bag and handed it to the man who promptly disappeared. Hopefully that will be the end of this, but somehow I doubt it.
15th of Lowharvest, 1977 FG
We came across our first Silothreni village today. All the people here have designs tattooed on their faces and speak in a strange tongue. We took lodging at a small inn for the night where they gave us oddly spiced food and sweet, watery ale.
Back in Tristan most folks believe that non-Celestines are savages. My grandfather didn’t share that sentiment, having traveled far and wide in his youth, and he used to tell amazing stories about far off lands. However as a child I learned very quickly not to retell those particular stories since representing foreign “savages” as anything other than dullards was a sure way to earn a beating from my peers.
Although I am inclined to agree with my grandfather, I still put on a show of superiority when we arrived in the village. I don’t really have any hard feelings toward these strange folk but I have become so accustomed to speaking ill of foreigners that I acted without thinking. Secretly I am very curious about them, but I don’t want my companions to think me a fool.
When the others are busy with their evening I will attempt to speak with the matron of this inn and apologize for my harsh tone earlier. She seems to be a kind woman and I need to enlist her aid in finding a guide who can speak the local language and aid us with the remainder of our journey here in Silothreni.
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Joined: 7/3/2007
Posts: 139
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16th of Lowharvest, 1977 FG
This morning, with the help of the Inn matron I managed to recruit a guide to take us in to Silothreni lands, a small wiry man who goes by the name David. He’s quiet and doesn’t seem interested in conversation, which is probably for the best considering the nature of our business among the Silothreni. David didn't ask for any payment and when I asked about it he made some excuse about being headed that direction anyway. Free is free, so I didn't argue the point.
We left a bit before mid-day, heading to the nearest large city, a place called Dagonhold. David says it will take about ten days if the weather stays good.
18th of Lowharvest, 1877 FG
Well, I finally got caught today. I’ve been quietly visiting with David over the last few days trying to learn a bit of the local language and customs. He only speaks a little bit of Celen and I don’t speak any Silwyth, but I’ve been trying to get him to teach me some without the others noticing. Unfortunately, this afternoon, Vance overheard my quiet discussion and figured out what I was doing.
It wasn’t long before most of my companions were ribbing me about “going native”. I tried to explain that it seemed like a good idea to be well acquainted with the customs and language of these people, but I think they were too busy laughing at my expense to take heed. Oh well… at least I don’t have to try to be secretive about it anymore.
21st of Lowharvest 1977 FG
We arrived at Dagonport today; a sprawling port town nestled into the rocks along the coast of the Inner Sea. The place was large and fortified enough that at first I thought we had reached Dagonhold, but David says that this is only the merchant center for house Dagon. Apparently Dagonhold itself is still a hard two days journey up into the mountains.
There is so much that is new and different in this city that I scarcely know where to focus my attention. Enormous ships, floating in the harbor, men riding gryphons through the sky above, merchants from a dozen different lands hawking their wares in a dozen different tongues, orken sailors selling strange wares on the docks next to their curiously rigged ship (they are not nearly so repulsive and barbaric as I had been told), and as an ever-present backdrop to it all, the enormous blue horizon of the Inner Sea.
Even the inn where I sit writing has much to marvel at. Thoughtful architecture and artfully carved wood and stone abound. It’s strange to think that a week ago I thought these people to be barbarians, when everything about them, right down to the few snatches of language I have learned, exudes grace and refinement.
25th of Lowharvest 1977 FG
We arrived in Dagonhold today after two and a half days of hard uphill travel mingled with bits of foul weather. We were all in need of a good stiff drink when we finally arrived so we headed straight to a local tavern to rest up before we commenced our business here. The place was packed as it turns out that there is some sort of local holiday tomorrow called The Festival of Lights. I wanted to ask David about it, but he, having done his task had faded into the crowd and disappeared, leaving us on our own.
Several of my companions set out to woo some of the local girls in the tavern, which were, in general, smaller, darker and uglier than the women back home in Celen. Although there were a few exceptions, they tended to have either blue hair, or fragile looking wings, strange realities that I was too tired to ponder. Being road-weary I didn’t feel like flirting so I just found an empty corner and focused on a mug of the local brew, which, was darker and sweeter than what I was used to in Celen.
It was while I was mulling over the flavor of my ale that I first noticed Crespin talking with a woman on the other side of the common room. Her Celen-like blonde hair and fair complexion made her stand out from the rest of the women in the place, but what made her particularly noticeable was that while Crespin was animatedly talking with her, she was staring directly over his shoulder… at me.
All thoughts of fatigue fled as I saw the opportunity to repay Crespin in kind for what he had done in Phoenix. It was wrong, and I knew it. The honorable thing would be to look away, but even as I thought it, I was levering myself upright and walking over to where Crespin and the woman stood. I barely had time to introduce myself before the woman, who said her name was Crystal, had taken my arm and excused us both from Crespin’s braggadocio.
What followed was too overt to be called flirting. Crystal’s clear intent was to seduce me, and I was wholly disinclined to resist. I learned several interesting things about her that night. First, she’s older than she looks at first glance, perhaps even twice my age… old enough to have lost any self-consciousness, but not so old that her beauty had faded. Second, she is the rich widow of a noble, and third, she knows some people who can help my companions and I get an audience with Lord Dagon.
26th of Lowharvest 1977 FG
This morning, Crystal got us an audience with Lord Dagon as promised. There was some tradition and ritual and moving from one garden to another. We were told to keep the conversation light until we reached the upper garden. I’ve never been very good at that sort of thing so I just decided to keep quiet until we got to where we could talk freely.
Like most of his people, Lord Dagon is small and lean with dark hair. Despite being almost my complete opposite in stature, I sensed a kindred spirit in the man from the moment we met. Perhaps it was that sense that prompted me to be honest with him about our reasons for traveling to his lands.
Lord Dagon, along with a powerful wizard named Sujo, listened intently to our story and when it was finished, gave us permission to continue our investigation in his lands with the accompaniment of one of his trusted officers, who could guide us on any legal or cultural matters. He was even kind enough to grant us the use of three enchanted amulets that would allow us to speak and understand Silwyth during our stay.
Since it was a local holiday, we decided to wait until tomorrow to start our investigation. The festivities this evening, aside from the firework display, weren’t all that different from our holidays back in Celen. There was drink and dancing and other revelry. It was for the most part quite enjoyable, although I did have to rescue Lydia from an overzealous suitor at one point.
She is a strange mix of contradictions our Lydia. She’s good in a fight and can throw a knife better than any man I’ve seen. I’ve stood side-by-side with her against goblins, undead, and wyverns and she’s never flinched or shied away from battle. I have no doubt that she’s capable of protecting herself. Yet she hides her remarkable face behind a mask and the minute some suitor comes calling and things threaten to get physical, she turns all to pudding inside and runs in fear. I wonder what horrible thing happened to her to make her such a basket case.
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27th of Lowharvest, 1977 FG
I had an interesting encounter with Kess this morning. I had returned to the inn early from Crystal’s estate, and was packing my bags for the day’s journey when Kess walked in carrying an exquisitely carved white bow. He said, “Hey, I finished your bow” and handed it to me. The bow was beautifully shaped, deceptively thin for the strength of its pull, and perfectly sized to my exceptional height.
At first I wasn’t sure what he was talking about, but then, I remembered asking him after the battle with the wyverns in Bristol if he thought it was possible to make a bow out of the flexible bones in the big male’s wings. He said he didn’t know but I remember he harvested them just in case. I didn’t think anything more of it after that, but apparently Kess has been quietly laboring over the last month and a half crafting one of the most beautiful weapons I have ever seen. I knew he was a brilliant archer, but I had no idea he was such a skilled bowyer as well.
There was an awkward moment after he gave it to me where neither of us knew quite what to say. I’m not used to receiving gifts and I suspect Kess isn’t used to giving away his hard wrought creations for free. I take it as a sign of his esteem for our friendship that he opted to make this for me as a gift. Still, I want to do something nice for him in return. I wonder if he can find a use for the darkwood I found in the Snow Goblin lair on our first adventure together.
Our native liaison, a minor noble officer named Ivan joined with us this morning for our trip to the home of Serena Fehr. The trip itself was uneventful. I spent part of the time practicing Silothreni with Ivan who seemed quite tolerant of my interest. Most of the others either ignored, or pretended to ignore, our exchange. Vance, however, seems to have come around to my way of thinking and actively participated in much of our exchange.
When we finally arrived at the Fehr estate, I was surprised to find that it was a hilltop keep. I’m not sure what I was expecting; I guess more of a pastoral farm or something. I certainly wasn’t expecting a fortified wall. As I write this, Vance is out scouting the place while we wait in the woods. Hopefully we can find an easy way to avoid a standoff.
28th of Lowharvest, 1977 FG
Well, things went south pretty quickly last night after I finished my journal entry. Apparently Griswold got bored of waiting for Vance to get back so he cast a spell on Crespin (with his permission) to turn him into a floating discolored patch of air. After the fart jokes stopped, Crespin puffed off to the keep to see what he could. Sometime after, Vance came back and Griswold did the same thing to him, sending him to look for Crespin.
By this point it was becoming apparent that we didn’t have a good plan and that by sending scouts off one-by-one Griswold was making some poor tactical decisions. In his defense, he did fill his canteen with that strange local ale before we left, and he had been smoking some odd smelling pipe weed he bought from a shady merchant in Dagonport, so he may not have been entirely in his right mind at the time. Still, we knew that we needed to pull our group together before something serious happened. So we all decided to move up to the keep as a group.
We made it to the keep but things got pretty chaotic after that. Our group fell apart again, and the guards spotted some of my companions. Things ultimately turned into a standoff between us, and a large man named Leroy, the captain of the guard at the Fehr estate and its only remaining defender (since Ivan and I had pushed the other guards over the edge of the tower wall).
We called Leroy’s bluff and he backed off pretty quickly once he realized we weren’t there to kill him or his charges. He claimed that Serena was insane but we decided we had to question her anyway. Schmendrick cast a spell to make me look and sound like Serena’s long-time companion Allison, a blind wizard woman who lived with her in her keep, so that I could question Serena without her becoming suspicious.
According to Serena, Migos, her brother, had given her the ring that had turned their mother into a wraith. I tried to find out more but at that point it became apparent that Allison and Serena were far more than friends as she lured me back to her room and began trying to get my clothes off. I had heard of this kind of relationship before but never actually encountered it firsthand. I have to admit that I was tempted for a moment, more out of curiosity than out of any attraction to Serena, but taking advantage like that would be inexcusable. Fortunately for me, Leroy intervened before things got any more awkward.
I spent the rest of the evening visiting with Allison downstairs while my companions continued trying to extract information from Serena and Leroy upstairs. Eventually they discovered that Leroy was harboring a young run-away couple from Dagonhold and that was why he had been so dodgy about us snooping around. After we agreed to take them with us North when we left Silothreni territory, Leroy became much more helpful.
Allison turned out to be a source of very interesting conversation. She was intrigued that I have some innate talent with magic that I have never used. Most of our conversation revolved around magic, Silwyth, and Silothreni culture, although occasionally the topic drifted to her strange “relationship” with Serena. She was both saddened by her lover’s condition and amused by my discomfort. We talked late into the night and she challenged me to learn at least one spell before I left Silothreni lands.
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30th of Lowharvest, 1977 FG
We arrived back in Dagonhold last night and met with Lord Dagon and his wizard advisor Sujo again this morning. They were anxious to hear what we had to say and seemed relieved when we told them that Serena appeared to be an unwitting pawn. After we concluded our story they told us that Migos had been kidnapped and strongly suggested that we find him.
We searched Migos’s quarters at Dagonhold and it certainly looked like he had been forcefully taken. The place was ransacked and there was blood on the floor. Schmendrick and Griswold found a book on dark magic written in a cipher, but nothing else of interest was found. After some discussion with the group it was decided that Griswold would stay in Dagonhold and study the spells he thought necessary to free Serena from her insanity while the rest of us would go with Vance to track Migos.
4th of Highsummer, 1977 FG
Vance has once again proven his worth as a tracker. For the last four days he has followed an ever-colder trail at a breakneck pace across roads, woodlands, rocks and rivers. He finally lost the trail this morning, at an ancient stone ruin. We searched the ruin for any sign of the trail but all we found was a blood drenched room and a handful of fresh undead. We took our frustration out on the foul creatures and prepared to return to Dagonhold with bad news.
7th of Highsummer, 1977 FG
The return trip to Dagonhold took far less time than our outward journey and we arrived back around midday. Disheartened by our failure to find Migos we were relieved to hear that Griswold had managed to learn the spells he thought he needed to cure Serena in our absence. We will travel back to Fehr Keep tomorrow so that he can handle the task.
9th of Highsummer, 1977 FG
We arrived back at Fehr keep last night. Since I have little to contribute to Griswold’s magical cure for Serena I have again been spending my time in the company of Allison. Visiting with her has been very helpful in building my Silwyth vocabulary.
We spent a fair amount of time discussing magic. With Allison’s encouragement I have been studying a spell from one of the books I bought in Phoenix. It’s supposed to create a small light in the air in front of me that I can dim, brighten, and move around at will. She spent some time coaching me on gestures and pronunciation and I think I’m starting to get the hang of it.
My sixth attempt to cast the spell this evening turned out to be the most eventful. I made the gestures perfectly and was forcing my way through the awkward syllables that accompany the spell. As I did so I actually saw a light begin to appear in front of me! Through my concentration I heard Allison gasp in excitement, when suddenly, just as I was certain I would succeed, I felt all the magical energies I had been carefully shaping suddenly extinguished. Where there had been magic, now there was only nothingness. Two seconds of stunned silence later, Allison screamed.
Griswold and Schmendrick said it was a side effect of their spells to cure Serena or perhaps a mis-cast (although each of them blamed the mis-cast on the other). Regardless, the end effect was the complete and utter destruction of all ambient magical energy in a large area around Fehr Keep. Schmedrick said it would be at least a month before things would be normal again.
This was bad news for Allison who relied on her magic to see in spite of her physical blindness. However, it was good news for Serena, who was most likely free of any curse and would now be unaffected by any magical device which might be effecting her behavior.
10th of Highsummer, 1977 FG
As Griswold and Schmendrick predicted, Serena awoke this morning, sane and ornery. She was doubtful of our story until Allison confirmed it all to her in long rattle of angry Silwyth that was too fast and complex for me to comprehend. Once she was convinced of her situation, she wasted not time in working with Griswold and Schmendrick to fix her situation.
We used one of the translation amulets to ask Sujo to come help. We had suspected that the amulets were being used to spy on our activities and this was confirmed when Sujo actually showed up. With his help, Griswold and Schmendrick were able to locate and remove a small cursed shard deep within the body of Serena that had been causing her aberrant behavior.
Once Serena had been revived from her surgery she told us that she believed she knew where to find Migos. There was an old family mausoleum where Migos tended to go when he felt threatened or just needed to get away. It took a bit of convincing to get her to come with us, but she eventually agreed and used a spell transport us to the mausoleum.
When we arrived Griswold turned Vance into a gust of air again and he scouted the building. He returned a few moments later, telling us that he had been spotted and there was one of the dark-skinned fallen inside with Migos. Since they had some warning we moved quickly to charge the building before they had time to make extensive preparations.
The fight that ensued was quick and brutal. What Vance saw in his scouting was probably an illusion. There were a couple demon dogs, and men at arms in addition to the Fallen and a well armed and armored Migos. We slew the dog, the men and nearly slew Migos, but the Fallen used magic to flee through a solid stone wall.
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