Forum
Minimize
HomeHomeCampaign Discus...Campaign Discus...Gaia Journal En...Gaia Journal En...Crespin FisherCrespin Fisher
Previous
 
Next
New Post
7/6/2007 11:21 AM
 

After getting settled back here in Tristen we all met at Gregor's
home for dinner and to discuss the protection of his investment and
the last remaining alchemist's shop. We were offered 15cp per day
for 6 weeks to keep watch over the shop. After a bit of delay we
reluctantly accepted the job. I think most of us would rather be
off in another quest or adventure of sorts. It seems that's the
best way to come across the real loot.

After dinner we divided ourselves into three separate groups, the
majority being on the night watch. I signed up for the swing shift
so I could do some investigating during the day and stay into the
night watch should I choose to do so and still manage to get some
sleep before my next shift.

The next morning I was awakened by a very tired Schmendrick and
Oskar telling me there was another fire in a warehouse and there
were two charred bodies. There was also a black ball of some sort
that was determined to have been used to start the fires. It was
also reported that a man in a green cloak similar to Lyman's, the
alchemist whose shop we were watching over, running from the scene
of the crime.

We then went down to the courthouse to investigate and to see if my
green cap would have any effect on the dead bodies to heal them in
order to get a better identification. However, their identities had
already been discovered. We asked as many pertinent questions as we
thought necessary and then went to see the head of the alchemy guild
here in town. He seemed to be the main target of these fires.

He didn't seem to be a whole lot of help so we decided to follow
another lead we had received about a merchant from Phoenix who sold
the alchemical balls to the arsonist. We were told that we missed
the caravan but it would return in two weeks. We did, however, come
across a very nice pot salesman and purchased a few "unique" pots.

After following as many leads as possible and coming up with some
information that suggested Lyman may be involved I showed
Schmendrick back to my place where I told him he could stay so he
didn't have to pay for a room at the Merchant's Last.

I spent the rest of my shift watching over the building and retired
for the night at about 2:30 am.

 
New Post
7/6/2007 11:22 AM
 

After a few hours sleep I was awakened by a knock at my door.
Schmendrick came to inform me of the nights events and it appears
that someone is trying to frame Lyman. He told me where I could
find the others and to mention nothing about our meeting that night
and he would be along shortly.

After catching up we continued our investigation. It was pointed
out that Brock, the guard that was helping us, carried a knife very
similar to Lyman's. Drokk & Lydia then joined up with us and had
Lyman's journal with them. Drokk filtered through the pages and
found a few things worthy of note. Lyman was once part of a group
of adventurers one of which went by the name of Edgar. Edgar was
given a knife similar to that of Brock's for his birthday which just
so happened to be today.

Later when speaking with Brock he stated that today was his
birthday. Also, it stated in the journal that David, Lyman's son,
who had supposedly given the tip that proved Lyman's guilt was in
fact dead. We sent Lydia and Drokk to investigate Brock's house.

Schmendrick and the others were very tired after staying up all
night so we decided to go get some rest before continuing the
investigation. I think Mort is rubbing off on Schmendrick though
because he seems to be spending more and more time with my sisters.
I hope I don't have to hurt him.

After sleeping for a couple more hours I was awakened again by a
knock at my door. James came to inform me he got a spot in the
arena and needed a second person to fight along side with him in the
match. I agreed to help and told him of the investigation we were
trying to wrap up. When I told him how much we would be making his
eyes widened with surprise.

After finding some very incriminating evidence against Brock we went
to his house to incapacitate him. James and I took the opportunity
of making a distraction to promote our fight and sparred just down
the road from Brock's house. I must be getting stronger because one
time when I hit James I made the loudest noise. I hope I didn't
hurt him. The others managed to get Brock without anyone seeing and
made off down the road. James and I quickly wrapped up the fight
and followed.

Somewhere along the line I must have missed something though because
we didn't turn Brock into the Guard. Instead Lydia and a couple of
the others took him somewhere else but they paid us twice as much.
Oskar then went to the guard and told them the church came up with
some evidence that pointed to Brock's address and the Guard found
evidence that the real Brock was actually killed some months ago and
his body was left to rot in an abandoned warehouse and this new
Brock was the Arson. The church or Orkist then got the credit for
our bust. Oh well, we still got paid.

That night at 7 o clock James and I put on the show of a lifetime.
It not too often the town gets to see an actual hero combat as a
gladiator. Although I was distracted from time to time by Mort and
Schmendrick trying to get with my sisters up in the crowd, we easily
took down the other two combatants and made off with 2000 gold to
split between us.

After the match we went to the Merchant's Last to celebrate. While
we were there some of the local guards came in to arrest Chiv. It
appears that he killed a man last night while they were guarding
Lyman's things. They asked for him to put his weapons down and come
with them but he refused. He ran off toward the stairs ranting and
raving about demons or something like that. What a lunatic!!! Then
to further his cause he proceeded to kill a guard and wound one
more. Yeah, that's gonna convince them that you're innocent!

The guards managed to take him down and haul him of to jail.
Several of the others were summoned to the courthouse to give
witness of the events that occurred the night of the murder. We now
wait to hear the verdict. But I think it's safe to say we won't
have to deal with that freak anymore.

 
New Post
7/6/2007 11:26 AM
 

After meeting with the suspicious man we asked Schmendrick about
him. He said he didn't remember who he was or what the organization
was but couldn't imagine that he would ever be involved with
anything seedy. Being a pretty good judge of character I would have
to agree with him.

So we decided to go on this mission and hopefully it would also shed
some light on the past two years that Schendrick can't remember.
Not really knowing where we were going Griswold hired a trapper to
guide us through the forest even though I'm pretty sure we could
have found it ourselves being the skilled group we are.

Eventually we came across a bunch of dead forest pigmies and an
injured man. I immediately healed him with my cap but then he tried
to trick me or something because he said he couldn't take it off. I
told him he owed me $60,000.00 if he wanted to keep it and he
quickly took it off. He told us he was also sent to find the
outpost. This must have been the one we were looking for. In the
meantime Oskar pulled me aside and told me that there was something
wierd about the skull cap and he wouldn't recommend using it. He
said something about everyone who puts it on seems to have 2 souls
inside them or something like that.

He led us to the location of the outpost and we crept in close. Pip
went in through a window but quickly came screaming out. The rest
of us immediately went inside to combat the foes. There were
skeletons everywhere and one mage. I made my best effort to get to
the mage and took a few blows from the skeletons in the process.
Feeling a bit fatigued I quickly put on the skull cap and felt my
wounds quickly close. I attacked the mage but my sword went right
through him. That is some kind of trickery. I chased him out the
door and began to fight off the skeletons from off of Schmendricks
back.

After quickly taking them down I rushed outside to Mort's aid where
he was also being attacked. With one fatal blow I took out the
attacker. It sure is a good thing there's a hero such as me around
to save the world from beasts like these.

After defeating our foes we began to search the place for clues. We
found a secret room through some sort of portal and were able to use
a magical sphere to find the location of the people we were looking
for. We began to pack up our things immediately to chase them down.

 
New Post
7/6/2007 11:27 AM
 

After Schendrick rested a bit we headed off to the forest to track
down Hugh. Along the way we came across 3 goblins hacking at a tree
with hatchets. We decided to see if any of them could talk and then
take out the other two and interrogate the other one.

A few of us snuck up on them while Mort was disguised as Hugh. He
began speaking with them and one of them spoke back to him. We took
down the other two killing one and injuring the other. We decided
to hold on to the injured one as well just in case so I put my
healing cap on him so he wasn't bleeding all over us.

Mort took the one off into the woods to interrogate him and we began
to interrogate the other one. He very quickly proved very useless
so I demanded my healing cap back. He, like the previous guy I put
it on said he couldn't get it off. I probably shouldn't put it on
anyone else I guess. I thought the last guy just wanted to keep it
for himself. I guess I was wrong, a rare occasion indeed.

This vile little creature though appearing pitiful and helpless I
remember what they did to the caravan we found a ways back. I can't
help but think he would turn on us if we let him go. This would
prove to be an interesting task since he still had my healing cap on
but I saw no other way around it than to cut his head off whilst he
was tied to the tree. I began to hack at him. I got in several
good hits and thought to kill it faster than I did but eventually
the task was done. It was a bit disturbing with the creature
wriling and screaming in pain but without him taking off the cap I
was unable to put him out of his misery any quicker.

The goblin Mort interrogated proved more useful as he gave us the
information we were looking for. We found there were at least 5
tribes of goblins and a few men aiding Hugh. The goblins were loyal
because Hugh gives them "shiny things". These creatures are
probably the bandits that have been plaguing the area.

We decided it best to poison their water source since there were so
many of the goblins and then it would be easier to take out the
rest. Drokk and I headed back to find one of the goblin corpses
that had been rotting for a few days. We were almost there when we
found ourselves surrounded by goblins. We quickly but quietly ran
away from the path and hid in the forest. The creatures must be
very astute because they picked up our trail immediately. Knowing
we were extremely outnumbered we decided it best to try to outrun
them and meet back up with the rest of our group.

We met back up with the group and warned them that the goblins may
be hot on our trail. Schmendrick cleverly disguised us all as
goblins that had red tattoos on our wrists and we acted like we were
trying to chop down a tree. The soldier goblin group caught up with
us and we picked a fight with them attempting to start a feud
between the different goblin clans. I was able to take out a few of
the goblins but no one else seemed to have much success. They sure
are lucky to have a hero around to help them out. Especially Mort,
he was being overrun by goblins before I bailed him out. Anyway a
few of them fled which is exactly what we wanted. Hopefully the
feud would start and they would fight amongst themselves so we
didn't have to.

We headed off toward the keep and to find Vance and Kess who were
scouting out the rest of the area. Drokk had found them previously
and made them aware we were disguised as goblins. As we found them
I quickly called out to them so they didn't attack us. Schmendrick
disguised them as goblins as well, removed our red tattoos so we
looked like soldiers instead of slaves and we continued to the keep.

When we arrived we appeared to be injured so we didn't have to talk
if they attempted to speak to us. One of them took a particular
interest in Vance and led us to the tower to rest. Oskar seeing as
how most of the building was made out of wood discretely began
torching the place. Chaos errupted and everyone started fleeing.
The goblin helping Vance started hauling him off outside. I didn't
want to lose Vance so I helped him out as well. Schmendrick
followed and when the other goblin finally let us alone Schendrick
made us appear like different goblins that were not injured.

We ran back into the tower and headed up the stairs. When we got
there Mort had taken out two of the human guards, very impressive.
He must be learning something from my heroism.

We've now taken out two of the 3 men said to be helping Hugh and
have managed to distract the goblins with this fire. Now it's off
to find Hugh.

 
New Post
7/6/2007 11:28 AM
 

My aspirations of becoming a hero have finally come to pass.
Although missing the majority of the latest battle I am confident
that had I not shown up when I did my companions would have faced
their doom as they were rapidly being overtaken by the enemy. If
only I would have been there sooner they may not have been hurt at
all. Luckily I awoke in time to come to their rescue.

I'm still a bit uncertain as to what happened. The last thing I
remember is tripping and falling amidst the chaos. I must have hit
my head and been knocked out. My clumsiness is becoming a bit
unsettling. It almost caused my friends their lives. I'm going to
have to start working on that.

After clearing the room we began gathering anything of value.
Hugh's sword, obviously magical, began to heat up to the point it
was glowing red. Not wanting to lose out on a valuable magical item
I put Hugh's gauntlets on and grabbed the sword. Just as I
suspected the sword immediately began to cool. I put the sword in
its scabbard and strapped it to my hip. I immediately received the
tauntings of my companions for pulling a Chivalry. I'm not so sure
that Chivalry's sword was the problem. I think Chiv was a maniacal
freak.

After putting on the gauntlets I couldn't help but feel the strength
rush through my body. The physical strength was one thing but I
also got a sense added emotional and mental strength, everything I
would need to become more than a hero. I somehow feel that I am now
destined to become legend.

My heroism has always been known to myself. It's something I have
always felt inside me. But the events that follow will prove to the
entire town that my heroism is indeed a reality.

Upon arriving in town we were approached by the guards and
discovered that the Thurston twins were abducted, Lori was found
dead and Melanie was still missing. And to top it off, Mort was the
accused villain. I was immediately infuriated. Justice must be
served. The local guard had been twiddling their thumbs for 3 days
and had found absolutely nothing. I immediately went to the
Thurston home along with Vance. One of the local guardsmen informed
us they were at the Merchant's Last. We approached the family who
was rightfully in tears I vowed that I would find their daughter and
return her safely home.

We went down to the local guard station and discovered that one of
the two witnesses was Slaine, the little punk, and there was some
confusion as to who the other witness was. I didn't have time to
wait around for the local guard to get their crap together so we
took off and went looking for Slaine. One guy in particular seemed
to know something but he was being rather difficult. But with a
little persuasion (right in his chest) I was able to find that
Slaine had left town.

We went back to the inn to report our findings to the others when
Mort walked in saying that he found some tracks at the crime scene
and needed Vance's help. We went out to the woods and followed the
tracks to a cave. The comment was made that we should head back to
get help but I wasn't about to leave anything to chance. We could
save Melanie right here and now and that's exactly what I intended
to do. We sent Vance went in to scout things out and shortly
thereafter called out to us. We rushed in to find an unclothed,
(not unusual) and badly beaten and frightened (very unusual)
Melanie. She screamed at the sight of Mort (who wouldn't).

I wrapped her up in a cloak and rushed her back to town. Mort and
Vance waited in the woods for the criminals' return. After
delivering the poor frightened girl to her family I rushed back to
the woods. I called out to my companions that Mort and Vance may be
in trouble as I rushed out the door. As we arrived back at the cave
we found that Mort and Vance had already taken down the criminals.
It was all I could do to restrain myself from executing justice
right then and there. Something inside me called out for justice
time and time again but in the end I decided it best to refrain.

Mort's name was cleared as it should be. Mort is a lot of things
but a criminal, especially as vile as these cretins, is not one of
them.

As we arrived back in town cheers erupted from the streets and my
calling in life is swiftly coming to realization. It won't be long
before my name is revered throughout all the land.

 
Previous
 
Next
HomeHomeCampaign Discus...Campaign Discus...Gaia Journal En...Gaia Journal En...Crespin FisherCrespin Fisher